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Draft smarter. Score higher. Surpass 1350.
Draft your Premier League XI and earn points for squad quality, chemistry, manager fit and season-sim performance. Can you surpass 1350?
Your journey to 1350 →
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1. Draft your XI
Spin a formation and draft your team by spinning clubs and seasons. Stack squad points via player ratings, with nation & team chemistry.
2. Choose your gaffer
Pick a manager who boosts your squad's overall rating and adds extra chemistry.
3. Compete with iconic Premier League squads
Sim your season against iconic Premier League teams through the years.
4. Aim for 1350
Combine squad score, league points and bonuses. Beat 1350 to top the leaderboard.
3 paths to 1350 →Show
🧬 Synergy
Chemistry Stacker
Build squads with tight club and nation links. Stack chemistry bonuses while keeping a solid base rating.
⭐ Pure rating
Galáctico
Draft the highest-rated players available. Dominate on individual quality and rack up match-day points.
🛡 Defensive
Invincibles
Prioritise a strong back line and keeper. Keep clean sheets, earn defensive bonuses and climb the table.
Mix two of three to flirt with 1350. Hit all three in the same draft for a leaderboard run.
Your Squad
🌍 Global Leaderboard
Beat {TARGET} first - then compete against the best.
Daily board resets at midnight UK time.
| # | Player | |||||
|---|---|---|---|---|---|---|
| No scores yet — be the first! | ||||||
Scoring Guide
How scoring works
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Scoring Guide
How scoring works
Your final score combines squad rating, chemistry, your manager, and what you do across the simulated season. Target 1350 · Max possible 1500.
⭐ Squad Total
Every player card has a rating (e.g. 87). Add all 11 together, then layer on chemistry bonuses.
🧠 Manager Rating
Your manager's overall rating (e.g. +92) is added straight to your season score on top of chemistry.
🏟 Team Chemistry (per club)
Cards link by shared clubs — it doesn't matter if they were there at the same time. Torres (Chelsea 2013) and Milner (Man City 2015) both played for Liverpool at some point, so they form a Liverpool link.
| Group size | Bonus |
|---|---|
| ×2 | +6 |
| ×3 | +18 |
| ×4 | +36 |
| ×5 | +60 |
| ×6+ | +90(cap) |
No single club bonus ever goes above +90. Players can only build Chemistry for one team at a time.
Example: Salah is in your squad, linked with Mané and Van Dijk at Liverpool. If Terry at Chelsea was then drafted, because Salah is contributing to a larger chemistry pool at Liverpool, a Chelsea link between Terry and Salah will not be formed.
If the number of Chelsea chemistry links were to surpass the number of Liverpool's, Salah would stop contributing to Liverpool and start contributing to Chelsea, leading to a larger chemistry bonus.
You're always in control of your chemistry path — the engine just automatically totals by largest team clusters to provide the highest possible chemistry points.
Your manager also adds their clubs to the team pool, same +90 cap.
🌍 Nation Chemistry (per nation)
Cards link by shared nationality. Same bonus scale as team chemistry:
| Group size | Bonus |
|---|---|
| ×2 | +6 |
| ×3 | +18 |
| ×4 | +36 |
| ×5 | +60 |
| ×6+ | +90(cap) |
No team or nation group can earn more than +90. Your manager also adds their nationality to the nation pool, same +90 cap.
⚽ League Points & Bonuses
3 per win, 1 per draw across 38 matches. Max +114 league points, plus the season bonuses below.
| Bonus | When | Points |
|---|---|---|
| 🛡 Invincibles | Zero defeats all season | +25 |
| 💯 Centurion | 100+ league points | +20 |
| 🧤 Golden Glove | Fewest goals conceded | +10 |
| 👟 Top Scorer | Your striker leads the league | +10 |
| Total bonuses | All four achieved | +65 |
| League maximum | 114 pts + bonuses | 179 |
Target 1350 · Max possible 1500
Rules of the game
How to Play
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Rules of the game
How to Play
① Positions
Players slot where they belong
Every card has a fixed set of positions it can play. A natural CB won't drop into your CAM slot — you can only place each player in roles they're rated for. Pick your formation, then build the XI that fits.
② The Stuck system
Never softlocked
If a spin gives you a roster with no valid pick for the slots you still need, the game flags you as Stuck. You get a free re-spin, or you can shuffle players already on the pitch into legal positions to open the slot back up. No dead ends.
③ January Transfers
Mid-season shake-up
Enable the January window before kick-off and at the halfway point you'll get a transfer spin. The signing must be able to play the exact slot being vacated — no playing out of position.
But transfers swing both ways: for every player in, one of yours goes out — and you don't get to pick who leaves. Choose wisely.